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Comparison AOC 27G2SPAE 27 " vs AOC 24G2SPAE 23.8 " black

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AOC 27G2SPAE 27 "
AOC 24G2SPAE 23.8 "  black
AOC 27G2SPAE 27 "AOC 24G2SPAE 23.8 " black
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165Hz refresh rate + fast response. Excellent color gamut. AMD FreeSync Premium. Game function Shadow Control. Built-in speakers.
Product typegaminggaming
Size27 "23.8 "
Screen
Panel typeIPSIPS
Surface treatmentanti-glareanti-glare
Resolution1920x1080 (16:9)1920x1080 (16:9)
Pixel size0.31 mm0.27 mm
Response time (GtG)4 ms4 ms
Response time (MPRT)1 ms1 ms
Refresh rate165 Hz165 Hz
Vertical viewing angle178 °178 °
Horizontal viewing angle178 °178 °
Brightness350 cd/m²300 cd/m²
Static contrast1 000:11 000:1
Dynamic Contrast80 000 000:180 000 000:1
Colour space (NTSC)102 %96 %
Colour space (sRGB)122 %126 %
Colour space (Adobe RGB)98 %89 %
Colour gamut (DCI-P3)93 %89 %
Connection
Video transmission
VGA
DisplayPort v 1.2
2xHDMI
v 1.4
VGA
DisplayPort v 1.2
2xHDMI
v 1.4
USB A4x3.2 Gen1
Connectors (optional)
mini-Jack output (3.5 mm)
linear
mini-Jack input (3.5 mm)
mini-Jack output (3.5 mm)
Features
Features
Flicker-Free
AMD FreeSync Premium
NVIDIA G-Sync Compatible
Flicker-Free
AMD FreeSync Premium
NVIDIA G-Sync Compatible
Adaptive-Sync
Speakers
Sound power2x2 W2x2 W
Fast charge
Game Features
brighten darker areas
aim
timer
FPS display
brighten darker areas
General
Wall mountVESA 100x100mmVESA 100x100mm
Dimensions (WxHxD)613x465x227 mm539x505x227 mm
Weight4.53 kg4.41 kg
Color
Added to E-Catalogfebruary 2023october 2022
Glossary

Size

Diagonal size of the monitor matrix, in inches.

This parameter is one of the most important for any screen — it determines the total size of its working area. In general, it is believed that larger monitors are more comfortable: a large screen allows you to see a large fragment of text, images, etc. without having to scroll the "picture". On the other hand, the diagonal directly affects the dimensions, weight and cost of the monitor. In addition, it is worth remembering that screens with the same diagonal can have different aspect ratios and different specializations: for example, widescreen models are convenient for playing games and watching movies, while classic 4:3 or 5:4 solutions are preferable for working with documents. Now there are monitors of different diagonals on the market, among them the most popular are: 19–20", 22", 23 – 24", 25 – 26", 27 – 28", 29 – 30", 32", 34" and more.

Pixel size

The size of one dot (pixel) on a monitor screen. This parameter is related to the maximum resolution of the monitor and its diagonal size — the higher the resolution, the smaller the pixel size (with the same diagonal) and vice versa, the larger the diagonal, the larger the size of one pixel (with the same resolution). The smaller the size of one pixel, the clearer the image will be displayed by the monitor, the less grainy it will be noticeable, which is especially important on large monitors. On the other hand, a small pixel size creates discomfort when working with fine details and text — this mainly applies to monitors with a small diagonal.

Brightness

The maximum brightness provided by the monitor screen.

Choosing a monitor with high brightness is especially important if the device is going to be used in bright ambient light — for example, if the workplace is exposed to sunlight. A dim image can be "dampened" by such lighting, making work uncomfortable. In other conditions, the high brightness of the screen is very tiring for the eyes.

Most modern monitors give out about 200 – 400 cd / m2 — this is usually quite enough even in the sun. However, there are also higher values: for example, in LCD panels (see "Type") the brightness can reach several thousand cd/m2. This is necessary taking into account the specifics of such devices — the image must be clearly visible from a long distance.

Colour space (NTSC)

The colour gamut of the monitor is based on the NTSC colour model.

Any colour gamut is indicated as a percentage, however, not relative to the entire variety of visible colours, but relative to the conditional colour space (colour model). This is due to the fact that no modern screen is able to display all the colours visible to humans. However, the larger the colour gamut, the wider the monitor's capabilities, the better its colour reproduction.

Specifically, NTSC is one of the first colour models created back in 1953 with the advent of colour television. It is not used in the production of modern monitors, but is often used to describe and compare them. NTSC covers a wider range of colours than sRGB, which is standard in computer technology: for example, coverage of only 85% in NTSC gives about 110% in sRGB. So the colour gamut for this model is usually given for advertising purposes — as a confirmation of the high class of the monitor; a very good indicator in such cases is considered to be 75% or more.

Colour space (sRGB)

Monitor colour gamut Rec. 709 or sRGB.

Any colour gamut is indicated as a percentage, however, not relative to the entire variety of visible colours, but relative to the conditional colour space (colour model). This is due to the fact that no modern screen is able to display all the colours visible to humans. However, the larger the colour gamut, the wider the monitor's capabilities, the better its colour reproduction.

Nowadays, sRGB is actually the standard color model adopted for computer technology; This is what is used in the development and production of most video cards. For television, the Rec. standard, similar in parameters, is used. 709. In terms of the range of colors, these models are identical, and the percentage of coverage for them is the same. In the most advanced monitors it can reach or even exceed 100%; These are the values that are considered necessary for high-end screens, incl. professional.

Colour space (Adobe RGB)

Monitor colour gamut based on the Adobe RGB colour model.

Any colour gamut is indicated as a percentage, however, not relative to the entire variety of visible colours, but relative to the conditional colour space (colour model). This is due to the fact that no modern screen is able to display all the colours visible to humans. However, the larger the colour gamut, the wider the monitor's capabilities, the better its colour reproduction.

Specifically, the Adobe RGB colour model was originally developed for use in printing; the range of colours covered by it corresponds to the capabilities of professional printing equipment. Accordingly, support for this model and its extensive colour gamut are important, first of all, if the monitor is used in the design and layout of high-quality printed products. In the most advanced screens, this figure can be 99% or even more. At the same time, we note that Adobe RGB is wider than the popular sRGB, and the percentage figures for this model are smaller: for example, 99% in RGB often gives only about 87% in Adobe RGB.

Colour gamut (DCI-P3)

The color gamut of the monitor according to the DCI P3 color model.

Any color gamut is indicated in percentages, but not relative to the entire variety of visible colors, rather relative to a conventional color space (color model). This is because no modern screen can display all the colors visible to the human eye. Nevertheless, the larger the color gamut, the broader the monitor's capabilities, and the better its color reproduction quality.

DCI P3 is a professional color model mainly used in digital cinemas. It is significantly broader than the standard sRGB, providing more accurate and high-quality colors. Accordingly, the percentage values are lower—for example, 115% coverage in sRGB corresponds to approximately 90% coverage in DCI P3; in the most advanced modern monitors, coverage according to this standard is 98 – 100%. At the same time, supporting DCI-P3 is costly, which is why it is mainly found in high-end monitors for professional and gaming purposes.

USB A

The presence of additional USB ports on the monitor's body, to which various peripherals can be connected (provided the monitor is connected to the computer's USB port with a special cable). This configuration serves two useful functions. First, the hub increases the number of ports available for connection. Second, these ports are in close proximity to the user, literally within arm's reach. This is especially useful when working with classic PCs, where the system unit may be located under the desk or in another hard-to-reach place, making it inconvenient to reach for USB ports every time.

Regarding versions, monitors can use USB 2.0 (low speed, making it more relevant for connecting peripherals—keyboards, mice, etc.), 3.2 Gen1, 3.2 Gen2 (high-speed ports for fast data transfer, optimal for flash drives and hard drives).

Connectors (optional)

Mini-Jack input (3.5 mm). Audio input with standard 3.5mm mini-jack. Usually, it looks like a socket into which a mini-jack plug is connected from a signal source. The signal itself from such an input can be fed either to the monitor's built-in speakers or to the audio output (see below for both).

Mini-Jack output (3.5 mm). Analogue audio output using a standard 3.5mm mini-jack. Usually it is universal, it can be used both for connecting headphones and as a line output for computer speakers or other active acoustics. The presence of an audio jack on the monitor is convenient because such a port is usually closer to the user than the audio card outputs, and connecting headphones or speakers directly to the monitor is easier than pulling a wire to the system unit.

-LAN. Standard connector for wired connection to computer networks. The presence of such an input in most cases turns the monitor into a network device: any network user with the appropriate access rights can display an image on it. Another use case for LAN is a direct connection to another device. For example, in this way you can connect a laptop with a LAN output without disconnecting the monitor from the PC (to which it can be connected, for example, via the DVI interface). And some especially advanced models have embedded software tools that allow using t...he local network to view the contents of devices connected to this network, and even use some web services directly from the monitor, without using a computer as such.

— Composite. One of the simplest and most common analogue audio/video inputs. Like component, it uses three wires and in its standard form consists of three RCA connectors; in some monitors, both interfaces can even be implemented through one set of connectors, switched to "component" or "composite" modes in the settings. The peculiarity of this standard is that it allows you to transmit both picture and sound: one of the wires is used for the analogue video signal, and the remaining two are responsible for the left and right stereo channels. However the composite interface is considered outdated: due to video transmission over a single cable, the quality and noise immunity of the picture are low, and there is no talk of HD resolutions at all. On the other hand, such outputs are still quite popular in video technology — both modern and frankly outdated (like VHS VCRs). And the ability to connect both video and sound at once is very convenient. However, if the monitor has neither audio outputs nor built-in speakers, it usually provides a stripped-down version of this connector — "composite video", with one RCA jack.

— Coaxial (S/P-DIF). An electrical version of the S / P-DIF interface: through one coaxial RCA connector (tulip), sound is transmitted digitally, including multichannel. This connector is found mainly among large-format plasma and LCD panels (see "Type"), where it plays the role of an output for connecting external audio systems — primarily home theaters and other advanced multi-channel acoustic sets.

— Linear. The line interface is a standard audio interface for transmitting an audio signal in analogue format. In general, the most popular way to use this connector is to output sound to active speakers and/or an external amplifier. However, monitors can have both outputs and inputs of this type. In this sense, the line interface is similar to the 3.5 mm jack described above; moreover, in some models, the mini-Jack plays the role of a linear connector.

— Optical. Another type of S / P-DIF connector, in addition to the coaxial output described above. It is used for the same purpose — to output multi-channel sound to external acoustics — however, it uses not an electrical, but an optical (light-guide) cable, so that such a connection is absolutely not subject to electrical interference. On the other hand, optical fibre requires careful handling, as it can crack from bending or strong pressure. It is also worth noting that, unlike coaxial, the optical output is found in both large and relatively small monitors.

— COM port (RS-232). Universal digital interface for transferring various data. In monitors, it usually plays an auxiliary role: it allows you to control the screen settings from a connected computer or other device, and in models with touch screens it can also be used to transfer data from the sensor to the computer. It is much less common than USB, it is practically not used in laptops, but it has the advantage of a maximum cable length — 15 m versus 5 m.
AOC 27G2SPAE often compared
AOC 24G2SPAE often compared