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Comparison Realme Buds Air 6 Pro vs Realme Buds T300

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Realme Buds Air 6 Pro
Realme Buds T300
Realme Buds Air 6 ProRealme Buds T300
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Active noise cancellation, hybrid drivers, long battery life. Spatial audio.
Active noise cancellation. Game Mode. Long battery life (with case).
Connection and design
Design
in-ear
in-ear
Connection typewirelesswireless
Connection
Bluetooth v 5.3
Bluetooth v 5.3
Range10 m10 m
Specs
Hi-Res Audio
Game mode (low input lag)
Audio delay55 ms
Frequency range20 – 20000 Hz20 – 20000 Hz
Speaker size12.4 mm
Emitter typehybriddynamic
Number of emitters2
Microphone specs
Microphonebuilt into the casebuilt into the case
Microphone noise cancelingcVc
Features
Mobile app
Autopause
Noise cancellationANCANC
Transparent mode
Multipoint
Codec support
AAC
LDAC
AAC
Power supply
Power sourcebatterybattery
Headphone battery capacity40 mAh
Case battery capacity400 mAh
Operating time (music)7.5 h
Operating time (talk)4 h
Operating time (no noise canceling)8 h
Operating time (with case)28 h40 h
Fast charge10 minutes for 7 hours of work10 minutes for 7 hours of work
Charging portUSB CUSB C
General
Touch control
Waterproof+IP55
Weight4 g
In box
silicone tips
charging case
silicone tips 3 pairs
charging case
Added to E-Catalogjune 2024december 2023
Glossary

Hi-Res Audio

Headphone support for Hi-Res Audio. The corresponding format is designed to provide a sound close to that recorded in the studio. Hi-Res Audio refers to a digital signal with parameters from 96 kHz / 24 bits, and for analog technology, the requirement for an extended frequency response is set from 40 kHz. Audio tracks in this format sound as close as possible to the original ideas of the authors of the compositions. The Hi-Res license marks premium headphones for avid audiophiles.

Audio delay

Sound delay in wireless headphones is a natural process caused by the specifics of audio data transmission over Bluetooth. It can be either almost imperceptible or clearly interfere with comfortable gameplay or watching video content. This paragraph provides the declared sound delay time in milliseconds, which is written in the technical specifications for a particular headphone model.

Speaker size

The diameter of the speaker installed in the headphones; models with multiple drivers (see "Number of drivers"), usually, the size of the largest speaker is taken into account, other dimensions can be specified in the notes.

In general, this parameter is relevant primarily for over-ear headphones (see "Design"). In them, emitters can have different sizes; the larger it is, the more saturated the sound is and the better the speaker reproduces the bass, however, large emitters have a corresponding effect on the dimensions, weight and price of the headphones. But in-ear "ears" and earbuds, by definition, have very small speakers, and rich bass in them is achieved due to other design features.

Emitter type

The type of sound emitters installed in the headphones. The type determines the principle of operation of emitters and some features of their design.

Dynamic. The simplest type of emitters operating on the principle of an electromagnet. Due to the combination of low cost with quite decent performance, it is also the most common, especially among entry-level and mid-range headphones. Such an emitter consists of a magnet, a coil placed in its field, and a membrane attached to the coil. When an alternating current (signal) enters the coil, it begins to vibrate, transmitting vibrations to the membrane and creating sound. From an acoustic point of view, the main advantages of dynamic radiators are a wide frequency range and good volume, the disadvantage is a relatively high probability of distortion, especially with a worn membrane.

Reinforcing. A peculiar modification of dynamic emitters (see the relevant paragraph), used mainly in high-end in-ear headphones. The basis of the design of such a radiator is a U-shaped metal plate. One of its ends is fixed motionless, the second, movable, is located between the poles of a permanent magnet, and a coil is wound around it (closer to the crossbar), through which the signal current passes. Vibrating under the action of this current, the movable part of the plate transmits vibrations to a rigid membrane, with which it is connected by a thin need...le. This technology allows you to achieve good volume and low distortion with a very small size of the earpiece itself. The disadvantages of reinforcing radiators, in addition to high cost, are uneven frequency response and a relatively narrow frequency range. However, in expensive headphones of this type, several emitters can be provided at once, including on a hybrid basis (see relevant paragraph).

Hybrid. Hybrid devices are usually called devices that combine dynamic and reinforcing emitters. See above for more details on these varieties; and their combination is used to combine advantages and compensate for disadvantages. Usually, in such headphones there is only one dynamic emitter, it is responsible for low frequencies, and there can be several reinforcing ones, they share the midrange and high frequencies. This allows you to achieve a more uniform frequency response than in purely armature models, but it significantly affects the price.

Planar. The design of emitters of this type includes two powerful permanent magnets, between which there is a thin film membrane. The shape of the headphones themselves can be either round (orthodynamic emitters) or rectangular (isodynamic). According to the principle of operation, such systems are similar to dynamic ones, with the adjustment for the fact that there is no coil in the design — its role is played by the membrane itself with applied conductive tracks, to which the audio signal is fed. Due to this, distortions associated with the uneven oscillations of the membrane are practically absent; in addition, the sound as a whole is clear and reliable, and the frequency response is uniform. The main disadvantages of planar magnetic headphones are high cost, increased requirements for signal quality, and rather large dimensions. In addition, they are somewhat inferior to dynamic ones in terms of volume and overall frequency range.

Electrostatic. Like planar-magnetic (see the relevant paragraph), such emitters are designed according to the "sandwich" principle. However, the membrane in them is located not between the magnets, but between the metal grids, and is made of a very thin metallized film. An audio signal is connected to such a system in a special way, and the membrane begins to oscillate due to attraction and repulsion from the grids, creating sound. Electrostatic drivers achieve very high sound quality, low distortion, and high fidelity, but they are bulky, complex, and expensive to use. And it's not just the high cost of the headphones themselves — their operation requires additional matching amplifiers with a voltage range of hundreds or even thousands of volts, and such devices cost a lot, and have the appropriate dimensions.

Number of emitters

The number of emitters installed in each individual earphone. Specified only for models with more than one emitter.

The meaning of this feature depends on the type of emitters (see above). So, in hybrid models, by definition, there are several — the frequency range is distributed between them, which has a positive effect on the frequency response. For the same purpose, several reinforcing radiators can be used. And with the traditional dynamic principle of operation, due to several emitters, the effect of surround sound can also be provided (see "Sound").

Anyway, "ears" with numerous emitters, other things being equal, will be more advanced, but also more expensive.

Microphone noise canceling

The presence of a noise reduction system in its own headphone microphone.

In accordance with the name, such a system is designed to eliminate extraneous noise - primarily during conversations. It is usually based on an electronic filter that passes the sound of a human voice and cuts off background sounds such as city noise, the rumble of wind in the microphone grille, etc. As a result, even in noisy environments, thanks to the noise reduction of the microphone, speech is clear and intelligible; True, the system inevitably introduces distortions into the final sound, but they are not critical in this case.

— ENC. ENC (Environment Noise Cancellation) technology significantly reduces ambient noise with directional microphones. It is used both in gaming devices so that gamers can easily communicate in voice chat, and in TWS earphone models so that you can comfortably talk on the phone in a noisy environment.

— cVc. Microphone noise reduction cVc (Clear Voice Capture) is an advanced technology that is found mainly in expensive headphone models. cVc algorithms effectively suppress echo and noise from the environment. Sound processing using this technology is carried out at several levels at once - the algorithm determines the reference signal-to-noise level, automatically adjusts speech to the desired volume level, applies adaptive equalizers to process the entire voice, as well as specialized filters to remove...low-frequency bubbling, sibilants and hissing.

Mobile app

The ability to operate the functions and settings of headphones through a mobile application for a smartphone or tablet. Communication between the device and gadgets is usually carried out via the Bluetooth wireless protocol. The mobile application may provide tools for flexible sound settings (equalizer, bass boost, etc.), switching noise reduction and transparency modes, reassigning buttons and gestures, finding lost headphones, etc. Also, the ability to update the headphone firmware is often implemented through the mobile application.

Autopause

A function that allows you to automatically pause the playback track when you remove the headphones (or one headphone).

Autopause is found mainly in wireless models (see "Connection Type") true wireless format (see "Cable Type"); however, there are other types of headphones with this function — for example, with a combined connection and an overhead design. Anyway, the proximity sensor is usually responsible for the auto-pause operation, which is triggered when the earpiece moves away from the ear. This feature is especially useful in situations where, after removing the headphones, there is no time to manually pause playback — for example, you need to urgently respond to what is happening nearby. At the same time, some models are able to automatically resume playback when the earpiece is returned to its place, however, this function is not strictly required — it will not hurt to clarify its presence separately.

Multipoint

A technology used in Bluetooth models (see "Connection") that allows the headphones to connect to multiple devices at the same time. Thanks to this, you can, for example, listen to music from a laptop, and when a call comes in on a mobile phone, switch the headphones to a conversation. This technology has its own characteristics for different manufacturers, and therefore, if the multipoint function is critical for you, you should separately clarify the details of its operation in the selected model.
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