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Comparison Lenovo ThinkPlus XT60 vs Lenovo XT80

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Lenovo ThinkPlus XT60
Lenovo XT80
Lenovo ThinkPlus XT60Lenovo XT80
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Game mode with low audio latency.
Connection and design
Featuresfor active sportsfor active sports
Design
in-ear
behind the ear
in-ear
behind the ear
Connection typewirelesswireless
Connection
Bluetooth v 5.3
Bluetooth v 5.3
Range10 m10 m
Specs
Game mode (low input lag)
Frequency range20 – 20000 Hz20 – 20000 Hz
Speaker size10 mm10 mm
Emitter typedynamicdynamic
Microphone specs
Microphonebuilt into the casebuilt into the case
Microphone noise cancelingcVc
Features
Voice assistantApple Siri / Google Assistant
Power supply
Power sourcebatterybattery
Headphone battery capacity60 mAh55 mAh
Case battery capacity400 mAh500 mAh
Charging time1.5 h
Operating time (music)6.5 h7 h
Operating time (talk)5 h
Operating time (with case)24 h
Charging portUSB CUSB C
General
Screen
Waterproof++
In box
silicone tips 3 pairs
charging case
silicone tips 3 pairs
charging case
Color
Added to E-Catalognovember 2023march 2023
Glossary

Game mode (low input lag)

A special game mode in wireless headphones that minimizes the delay in transmitting an audio track from a connected source. Low Input Lag) provides the ability to quickly respond to what is happening in virtual battles and prevents the picture from being out of sync with the sound. At the same time, when you activate the game mode, wireless headphones will be discharged faster.

Microphone noise canceling

The presence of a noise reduction system in its own headphone microphone.

In accordance with the name, such a system is designed to eliminate extraneous noise - primarily during conversations. It is usually based on an electronic filter that passes the sound of a human voice and cuts off background sounds such as city noise, the rumble of wind in the microphone grille, etc. As a result, even in noisy environments, thanks to the noise reduction of the microphone, speech is clear and intelligible; True, the system inevitably introduces distortions into the final sound, but they are not critical in this case.

— ENC. ENC (Environment Noise Cancellation) technology significantly reduces ambient noise with directional microphones. It is used both in gaming devices so that gamers can easily communicate in voice chat, and in TWS earphone models so that you can comfortably talk on the phone in a noisy environment.

— cVc. Microphone noise reduction cVc (Clear Voice Capture) is an advanced technology that is found mainly in expensive headphone models. cVc algorithms effectively suppress echo and noise from the environment. Sound processing using this technology is carried out at several levels at once - the algorithm determines the reference signal-to-noise level, automatically adjusts speech to the desired volume level, applies adaptive equalizers to process the entire voice, as well as specialized filters to remove...low-frequency bubbling, sibilants and hissing.

Voice assistant

Headphones with voice assistant support the user interaction with the device to a new level. The call of the assistant. is carried out by pressing one of the control buttons on the headphones or by a specific voice command (for example, «Ok, Google» for the Google Assistant virtual apprentice). The assistant pauses playback, instantly changes the volume of the music, can notify the user of new alerts, helps to answer messages without the help of hands, and commands are given to the paired smartphone via voice control from the headphones.

Headphone battery capacity

The capacity of the battery installed in the headphones of the corresponding design (see "Power").

Theoretically, a higher capacity allows to achieve greater battery life, but in fact, the operating time also depends on the power consumption of the headphones — and it can be very different, depending on the characteristics and design features. So this parameter is secondary, and when choosing it is worth paying attention not so much to the battery capacity, but to the directly claimed operating time (see below).

Case battery capacity

The capacity of the battery installed in the case (case) for headphones.

This parameter is relevant only for true wireless models (see "Cable type"). Recall that these headphones are charged from a case, which is usually equipped with its own battery and actually works in standalone power bank mode. Knowing the capacity of the battery in the case and in the headphones, you can estimate how many charges of the “ears” will last for one charge of the case. However, it should be taken into account that in the process of charging the headphones, part of the energy is inevitably spent on third-party losses, and the effective capacity of the case turns out to be somewhere 1.6 times less than the claimed one. This is the starting point for calculations: for example, a 300 mAh case will actually be able to transfer 300 / 1.6 = 187 mAh of energy to the headphones, and 30 mAh “ears” from such a battery can be fully charged about 6 times (187 / 30 ≈ 6).

Charging time

The time required to fully charge the battery in properly powered headphones (see above).

In this case, we mean the battery charging time from 0 to 100% when using a standard charger (or a third-party charger with identical characteristics). Accordingly, in fact, this indicator may differ from the claimed one, depending on the specifics of the situation. However, in general, it is quite possible to evaluate different models and compare them with each other: headphones with a shorter claimed charging time will in fact charge faster (ceteris paribus).

Also note that an increase in battery capacity (and headphone battery life) inevitably implies an increase in charging time. To compensate for this moment, special fast charging technologies can be used — however, they affect the cost and require the use of specialized charger.

Operating time (music)

The declared operating time of headphones with autonomous power supply (see above) when listening to music on a single battery charge or a set of batteries.

As a rule, the characteristics indicate a certain average operating time in music listening mode, for standard conditions; in practice, it will depend on the intensity of use, volume level and other operating parameters, and in models with replaceable batteries - also on the quality of specific batteries. However, based on the stated time, you can fairly reliably assess the autonomy of the selected headphones and compare them with other models. As for specific values, relatively “short-lived” devices have a battery life of up to 8 hours, a figure of 8 – 12 hours can be called quite good, 12 – 20 hours – very good, and in the most “long-lasting” headphones the operating time can exceed 20 hours.

Operating time (talk)

The maximum battery life of headphones on one full charge of the battery or replaceable batteries in talk mode. A long working time will be relevant for those who expect to regularly conduct long telephone conversations. Note that in talk mode, autonomy may be lower than when listening to music, since the use of microphones and clear voice transmission algorithms puts an additional burden on the hardware of the headphones.

Operating time (with case)

The maximum operating time of TWS headphones, taking into account recharging with a native case. But this time is not continuous use, it takes into account breaks for "refueling". Anyway, this parameter allows you to understand for how long you can leave the network (for example, how many nights to spend in a tent to the accompaniment of your favorite artist).
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