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Comparison Hisense C2 vs Hisense C1

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Hisense C2
Hisense C1
Hisense C2Hisense C1
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Support DTS Virtual X, DTS HD. Latency in game mode 60 ms.
Main functionuniversalhome
Operating systemSmart TV (proprietary system)Smart TV (proprietary system)
Lamp and image
Lamp typeLaser-LEDLaser-LED
Service life25000 h25000 h
Brightness ANSI Lumens2000 lm1600 lm
Static contrast1 700:1
Dynamic contrast2 000 000:1
Colour rendering1.07 billion colours1.07 billion colours
Colour space110 %
Input Lag60 ms
Projection system
TechnologyDLPDLP
Real resolution3840x2160 px3840x2160 px
Max. video resolution3840x2160 px
Image format support16:916:9
HDR support
Brightness/contrast enhancement
Colour enhancement
Resolution enhancement
Projecting
Rear projection
Throw distance, min1.73 m
Throw distance, max7.97 m
Image size65 – 300 "65 – 300 "
Throw ratio1.2:11.20:1
Zoom and focusmotorized (remote-controlled)motorized (remote-controlled)
Autofocus
Auto keystone correction
Features
Features
3D support
voice control
voice assistant
voice assistant
Bluetoothv 5.3v 5.3
Wi-FiWi-Fi 6E (802.11ax)Wi-Fi 6 (802.11ax)
AirPlayv 2v 2
Miracast
Audio decodersDTS Virtual X, DTS HD
Hardware
USB 2.01
USB 3.2 gen1 (3.0)21
Speaker systemJBLJBL
Number of speakers22
Sound power20 W20 W
HDMI inputs22
HDMI versionv 2.1v 2.1
Audio connectors
3.5 mm output (mini-Jack)
optical
3.5 mm output (mini-Jack)
optical
Service connectors
LAN (RJ-45)
LAN (RJ-45)
General
Noise level (nominal)26 dB
Power sourcemainsmains
Power consumption180 W180 W
Size (HxWxD)252x246x246 mm179х295х216 mm
Weight5.3 kg4.6 kg
Color
Added to E-Catalogdecember 2024february 2024
Brief conclusions of the comparison projectors

The Hisense C2 and C1 projectors have similar features, but differences in performance and functionality may influence user choice. The C2 offers a brightness of 2000 ANSI lumens, which is higher than the C1's 1600 ANSI lumens, making it more suitable for bright rooms. The C2 also has a higher static contrast ratio of 1700:1 compared to C1's dynamic contrast of 2,000,000:1, which might be important for viewing high-contrast content. Both projectors support 4K resolution and HDR, but the C1 has enhanced brightness and contrast, which can be beneficial for a home theater. Both devices are equipped with voice assistants and support Wi-Fi 6; however, the C2 has a more modern operating system, VIDAA U7. Overall, the C2 is better suited for general use, while the C1 is more focused on home theater.

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Glossary

Main function

The main function of the projector.

This parameter is rather conditional, it largely depends on how the device is positioned by the manufacturer; however, for the most comfortable use, it is best to follow exactly the stated purpose. The options here can be: multipurpose, for presentations, for home theater, professional, portable, gaming. Here is a more detailed description of each option:

— Multipurpose. The simplest kind of projectors, roughly speaking – all models that do not belong to any of the specializations described below. Most of them have non-interchangeable optics, a throw distance of 1-12 m, an image diagonal of about 1-7 m (see below), and a relatively low cost.

— For presentations. Projectors designed primarily for business use, such as presentations. Usually they have a small throw distance with a rather large diagonal, which allows them to be used in small rooms; capable of working with both widescreen and conventional image formats (see below), and also support resolutions typical for computer graphics cards — for example, 1280x800. In this case, the actual resolution itself (see below) can be quite low. In addition, an almost mandatory feature of this type of projectors (with a few exceptions) is the presence of a D-Sub 15 pin input (see "Connectors").

— For home theater. Projectors designed primarily for film viewing. The main criterion for classifying a particular model in this category is how the projector is positioned by the manufacturer itself (in other words, whether this purpose is indicated in the official documentation). However, there are some common features: cinematographic models usually support widescreen image formats, have a high real resolution (see below) that allows you to work with HD video, and are also equipped with the appropriate interfaces (see "Connectors").

— Professional. High-quality projectors with advanced parameters, an abundance of functions and, accordingly, a considerable price. They are characterized by high image contrast, support high-resolution video (including cinematic image formats), have optical zoom to scale the image without losing quality, provide the connection of multi-channel sound systems, and much more. The specific set of options in professional projectors may vary depending on the model, but in any case, these are the most charged devices with top-end characteristics.

— Portable projector. An ultra-compact variety of projectors: most models are pocket-sized. Such devices are intended primarily for improvised presentations. The format of work and power supply may be different. So, some models are made as separate devices with their own built-in storages and batteries (and sometimes even with a full-fledged mobile OS like Android on board). Others are similar in design to external cases or consoles and are put directly on the mobile phone during operation, using it as a source of signal and power. However, anyway, portable projectors, due to their small size, have rather low technical specifications — they have neither brightness nor high image contrast.. Battery life (in models with their own batteries) usually ranges from 40 minutes to one and a half hours. Also, this variety is characterized by cost-effective LED lamps (see below).

— Gaming. Specialized projectors designed for use in video games. Outwardly, they are often distinguished by a characteristic “aggressive” design, while the design can be done in the style of a certain line of gaming PCs or laptops. As for the specifications, they, in accordance with the name, are aimed primarily at providing a high-quality game "picture". To do this, projectors for this purpose provide, in particular, high real resolution (not lower than 1920x720, and more often 1920x1080 or more), colour reproduction at the level of 1 billion colours, support for frame rate (see below) up to 120 Hz, and also at least one HDMI input for receiving a digital signal from a computer graphics card. In addition, such models often provide support for 3D. The maximum image diagonal can reach 7.5 m or more; at the same time, ultra-wide-angle devices are also found in this category, capable of providing an image diagonal of about 3 m from a distance of about half a metre.

Brightness ANSI Lumens

This parameter largely determines the ability of the projector to work in a well-lit room. For a dark room, 1000 lumens is enough to make the projection picture bright, rich, clear and understandable. But when working in a lit room, the projector will need at least 3500-4000 lumens. Do not confuse ANSI lumens with Peak lumens. These are two different brightness standards. To convert one type of brightness to another, you need to multiply Peak lumens by 10-12. The result will be an approximate value of ANSI Lumens.

However, experts do not recommend chasing high ANSI lumen brightness values. There are many professional projectors with brightness up to 3500 lm. The lower the brightness, the lower the power consumption, and at the same time, the life of the illuminator increases. Of course, if the projector will be installed in a work office or classroom where good lighting is required, it is recommended to purchase a model with ANSI Lumens brightness of 4000 lumens and more.

Static contrast

The static contrast of the image provided by the projector.

Static contrast refers to the maximum difference between the brightest white light and the darkest black that a projector can provide within a single frame. Unlike dynamic contrast (see below), this parameter describes not conditional, but quite real capabilities of the device, achievable without the use of any additional tricks like auto-brightness. And since the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas.

Dynamic contrast

The dynamic image contrast provided by the projector.

Dynamic contrast ratio is the ratio between the brightest white and darkest black colour that a projector can produce. Recall that the quality of colour reproduction and detailing depend on contrast, the higher this indicator, the lower the likelihood that details will be indistinguishable in bright or dark areas. However, dynamic contrast is a rather specific parameter. The fact is that when it is calculated, the brightest white at the maximum brightness settings and the darkest black at the minimum are taken into account. As a result, the figures in this column can be very impressive, but it is impossible to achieve such a contrast within one frame.

By introducing this parameter, the manufacturers went to a certain trick. However, this is not to say that dynamic contrast has nothing to do with image quality at all. Projectors can use automatic brightness control, in which the overall brightness, depending on the "picture" on the screen, can increase or decrease. This format of work is based on the fact that the human eye does not need too bright areas on a general dark background and very dark areas on a bright one, the image is normally perceived even without it. The maximum brightness difference achievable in this mode of operation is exactly what described by dynamic contrast.

Colour space

The color gamut characterizes the range of colors that a projector can reproduce.

This parameter is specified in percentages, but not relative to the entire variety of visible colors, rather to a specific color space (color model). This is because no modern screen can display all the colors visible to the human eye. The projector's specifications may specify which color model the gamut is based on. The larger the color gamut (100% and above), the more accurately the colors will match those originally intended. A too small color gamut results in a dull, faded image, while a too large one results in unnatural and oversaturated colors. However, in practice, values from 90% to 110% are considered quite acceptable for most cases and do not lead to noticeable image degradation.

Input Lag

Input Lag is the delay between the signal from a device (e.g. computer, console) and its display on the screen. It is measured in milliseconds (ms) and is especially important for gamers, as high latency can cause the image to lag behind the player's actions.

Regular cinema projectors have an input lag of 50ms or more, which is unnoticeable when watching movies, but can be noticeable in fast-paced games. Gaming projectors with low lag (10-20ms) provide a smoother response, making them suitable for console and PC gaming.

Max. video resolution

The actual maximum frame resolution that the projector is capable of processing and displaying.

Many models allow project images at a higher resolution than the actual resolution of the projector matrix (see above). For example, a 1920x1080 video can be displayed on a device with a frame size of 1024x768. However, the quality of such an image will be noticeably lower than on a projector, which initially has a resolution of 1920x1080.

The maximum resolution is closely related to both the overall picture quality and the size of the projection screen. The higher the resolution, the sharper the image details become. Of course, the screen size itself should be taken into account. The fact is that on a 40-50″ projection surface there will not be much difference between the Quad HD and 4K formats. A high-resolution picture will be able to show itself on a truly large screen.

Brightness/contrast enhancement

Support by the projector of one or another technology of brightness/contrast enhancement.

Usually in such case, software image processing is implied to improve brightness and/or contrast (if necessary). Specific processing methods may be different — in particular, in some cases we are actually talking about turning standard content into HDR, and some manufacturers do not specify technical details at all. The effectiveness of different technologies can also be different, and besides, it is highly dependent on the specific content: in some cases, the improvement will be obvious, in others it may be almost imperceptible.

Colour enhancement

The projector supports a particular colour enhancement technology.

Such technologies usually involve software image processing to provide brighter and/or more accurate colours. Specific processing methods may be different, some manufacturers do not specify technical details at all, limiting themselves to advertising statements. The effect of using such technologies can also vary: in some cases it is clearly visible, in others it is almost absent, depending on the features of the picture.
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