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Comparison Samsung Odyssey OLED G80SD 32 32 " silver vs Samsung Odyssey OLED G85SB 34 34 " silver

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Samsung Odyssey OLED G80SD 32 32 "  silver
Samsung Odyssey OLED G85SB 34 34 "  silver
Samsung Odyssey OLED G80SD 32 32 " silverSamsung Odyssey OLED G85SB 34 34 " silver
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The 2024 NQ8 AI Gen3 processor is installed, with the ability to enhance low-resolution images to 4K and increase the smoothness of movements when using the Gaming Hub or as a Smart TV. Can work as a SmartThings hub.
Neo Quantum Processor. Tizen OS. Technologies Mirroring, DLNA. Built-in Wi-Fi 5, Bluetooth 5.2, Micro HDMI 2.1 port.
Product typegaminggaming
Size32 "34 "
Smart platformTizenTizen
Screen
Curved screen1800R
Panel typeQD-OLEDOLED
Surface treatmentanti-glareanti-glare
Resolution3840x2160 (16:9)3440x1440 (21:9)
Pixel size0.18 mm0.23 mm
Response time (GtG)0.03 ms0.03 ms
Refresh rate240 Hz175 Hz
Vertical viewing angle178 °178 °
Horizontal viewing angle178 °178 °
Brightness250 cd/m²250 cd/m²
Static contrast1 000 000:11 000 000:1
Colour depth1.07 billion colours (10 bits)1.07 billion colours (10 bits)
Colour gamut (DCI-P3)99 %99 %
HDRDisplayHDR True Black 400DisplayHDR True Black 400
Connection
Video transmission
DisplayPort v 1.4
2xHDMI
v 2.1
mini DisplayPort
no HDMI
Micro HDMI v 2.1
USB C (DisplayPort Alt Mode)
Power Delivery
Charger power65 W
BluetoothBluetooth v 5.2Bluetooth v 5.2
Wi-FiWi-Fi 5 (802.11ac)Wi-Fi 5 (802.11ac)
Features
Features
PBP (Picture by Picture)
Flicker-Free
AMD FreeSync Premium Pro
Adaptive-Sync
light sensor
Flicker-Free
AMD FreeSync Premium
Portrait pivot
Screen swivel
Height adjustment
Speakers
Sound power2x10 W
USB hub 3.x
Game Features
aim
brighten darker areas
 
General
RGB lighting
RGB lighting syncSamsung CoreSync (Core Lighting)
Wall mountVESA 100x100mmVESA 100x100mm
Power consumption52 W50 W
Energy classB
Energy class (new)GG
External power supply
Remote control
Dimensions (WxHxD)720x585x264 mm814x522x193 mm
Dimensions without stand (WxHxD)720x415x49 mm
Weight8.4 kg7.5 kg
Weight without stand5.3 kg
Color
Added to E-Catalogjune 2024january 2023
Glossary

Size

Diagonal size of the monitor matrix, in inches.

This parameter is one of the most important for any screen — it determines the total size of its working area. In general, it is believed that larger monitors are more comfortable: a large screen allows you to see a large fragment of text, images, etc. without having to scroll the "picture". On the other hand, the diagonal directly affects the dimensions, weight and cost of the monitor. In addition, it is worth remembering that screens with the same diagonal can have different aspect ratios and different specializations: for example, widescreen models are convenient for playing games and watching movies, while classic 4:3 or 5:4 solutions are preferable for working with documents. Now there are monitors of different diagonals on the market, among them the most popular are: 19–20", 22", 23 – 24", 25 – 26", 27 – 28", 29 – 30", 32", 34" and more.

Curved screen

The presence of a curved screen in the monitor design.

Such a screen has the left and right edges curved forward - it is believed that this shape significantly improves perception compared to a flat surface. At the same time, it makes sense to provide this feature only on fairly large diagonals - at least 30"; therefore, it is typical mainly for high-end models. It is also worth noting that in order to take advantage of all the advantages of a curved screen, you need to look at it from a certain point - at the optimal distance, strictly in the center; however, for computer monitors this is usually not a problem.

The main parameter of a curved screen is the radius of curvature. It is indicated in millimeters along the radius of a circle, the bend of which corresponds to the bend of the monitor: for example, the designation 1800R indicates a radius of 1.8 m.

The smaller the number in this designation, the more curved the screen (all other things being equal). At the same time, some manufacturers claim that the ideal curvature value is 1000R: supposedly, it is with this curvature of the screen that the image on it turns out to be as close as possible to a person’s natural field of vision, and the closer the curvature of the monitor is to 1000R, the better the viewing experience. However, in practice a lot depends on personal preference; and when viewed from a long distance (exceeding the radius of curvature by one a...nd a half times or more), all the advantages of a curved screen are lost.

Panel type

The technology by which the monitor matrix is made.

TN+film. The oldest and most common technology for manufacturing matrices. The original TN (Twisted Nematic) monitors have a low response time and low cost, but the image quality is average. So, the colour quality is not high, and the perfect black colour cannot be reproduced at all. In addition, the original TN technology provides relatively small viewing angles. To correct this situation, a special film is applied to the surface of the matrix. These matrices received the name "TN + film". Monitors with such a matrix are widespread and inexpensive. They are well suited for undemanding users both at home and in the office, and gamers will appreciate the fast response time.

*VA(Vertical Alignment, options: MVA, PVA, Super MVA, Super PVA). A kind of transitional option between expensive and high-quality IPS and low-cost TN. Provide sufficiently high-quality colour reproduction, including black colour, viewing angles can reach 178°. The main disadvantage of VA matrices is the significant response time (especially for MVA monitors), due to which such monitors are relatively poorly suited for watching videos and dynamic games. This shortcoming is gradually being eliminated, and the latest models of VA monitors are approaching TN + film in respo...nse time.

— IPS. Initially, IPS technology was created for high-end monitors (in particular, "designer"), the key parameters for which were the quality of colour reproduction and a wide colour gamut. With all these advantages, the original IPS matrices also had a number of serious drawbacks — first of all, low response speed and impressive cost. Thus, many modifications of the IPS technology have been developed, designed to compensate for these shortcomings to one degree or another.

OLED. Monitors with screens using organic light emitting diodes — OLED. Such LEDs can be used both to illuminate a traditional matrix, and as elements from which a screen is built. In the first case, the advantages of OLED over traditional LED backlighting are compactness, extremely low power consumption, backlight uniformity, as well as excellent brightness and contrast ratios. And in matrices, consisting entirely of OLED, these advantages are even more pronounced. The main disadvantages of OLED monitors are the high price (which, however, is constantly decreasing as the technology develops and improves), as well as the susceptibility of organic pixels to burn-in when broadcasting static images for a long time or pictures with static elements (toolbar, clock, etc.).

QLED. Monitors built using quantum dot technology (QLED). This technology can be used in matrices of various types. It involves replacing a set of several colour filters used in classic matrices with a special thin-film coating based on nanoparticles, and traditional white LEDs with blue ones. This allows you to achieve higher brightness, colour saturation and colour quality at the same time as reducing the thickness and reducing power consumption. In addition, QLED is well suited for creating curved screens. The flip side of these benefits is the high price.

QD-OLED. A kind of hybrid version of matrices that combine “quantum dots” (Quantum Dot) and organic light-emitting diodes (OLED) in one bottle. The technology takes the best from QLED and OLED: it is based on blue LEDs, self-luminous pixels (instead of external backlighting) and “quantum dots”, which play the role of color filters, but at the same time practically do not attenuate the light (unlike traditional filters) . Thanks to the use of a number of advanced solutions, the creators managed to achieve very impressive characteristics, significantly superior to many other OLED matrices. Among them are high peak brightness from 1000 nits (cd/m²), excellent contrast and black depth, as well as an expanded color gamut (over 120% of the DCI P3 gamut). Such matrices are found mainly in expensive advanced monitors with a large screen diagonal.

— AHVA. A type of matrix created by AU Optronics (a joint venture between Acer and BenQ) as a solution similar to modern IPS. Among the key advantages of this option over analogues is the almost complete absence of colour distortions at all viewing angles.

– PLS (Plane to Line Switching). This type of matrix was developed by Samsung engineers. It is based on the familiar IPS technology. According to some parameters, namely: the brightness and contrast of PLS exceeds IPS by 10%. The main goal of creating a new type of screens was to reduce the cost of the matrix, according to the developer, the production cost was reduced by 15%, which will positively affect the final price of monitors in comparison with IPS counterparts.

— IGZO. Technology introduced by Sharp in 2012. The key difference between IGZO and classic LCD matrices is that for the active layer (responsible for creating the image) it uses not amorphous silicon, but a semiconductor material based on indium gallium oxide and zinc oxide. This makes it possible to create screens with extremely fast response times and high pixel densities, and the technology is considered well suited for ultra-high resolution screens. With all this, the colour rendering characteristics allow the use of IGZO monitors even in the professional field, and the power consumption is very low. The main disadvantage of this option is the high cost.

— UV2A. An LCD display technology developed by Sharp and introduced in 2009. One of the key features of UV2A matrices is that they are based on liquid crystals that are sensitive to ultraviolet light. And it is UV radiation that is used as a control signal — it ensures that the crystals turn in the right direction to form an image. The technical features of such systems are such that the position of individual crystals can be controlled with extremely high accuracy — up to several picometers (with the size of the crystals themselves about 2 nm). According to the manufacturer, this provides two key benefits: no backlight "leakage" and improved light transmission with "open" crystals. The first allows you to achieve very deep and rich blacks, the second provides excellent brightness with low power consumption, and together these two features make it possible to create screens with a very high static contrast ratio — up to 5000: 1. At the same time, we note that the actual contrast characteristics in UV2A monitors can be noticeably more modest — it all depends on the features of a particular matrix and the characteristics that the manufacturer was able or considered necessary to provide.

— Mini LED IPS. A variation on the theme of the familiar IPS-matrix, which is illuminated by an array of reduced LEDs. The small caliber of individual light sources (of the order of 100-200 microns) makes it possible to form a much larger number of zones of controlled local dimming of the screen. Together, this delivers improved brightness, contrast, colour saturation, and black depth, and raises the bar for High Dynamic Range (HDR) technology.

— Mini LED VA. A variety of VA-matrices with a Mini LED backlight system. It consists of many tiny LEDs, which, due to their number, form many times more local screen dimming zones than standard canvases. As a result, Mini LED VA panels boast improved colour reproduction, impressive black depth, and multiple performance improvements in HDR content.

— Mini LED QLED. Behind the plane of the QLED panel in monitors with a Mini LED backlight system are thousands of miniature LEDs no larger than 200 microns in size, which divide the screen into a great many zones with controlled local dimming. They are individually dimmable, allowing full display of HDR content with bright light and deepest black levels.

Resolution

The native resolution of the monitor. Ideally, the resolution of the video signal should be the same, then the quality of the image on the screen will be maximum.

In general, the higher the resolution, the higher the detail and the more advanced the screen is, but the more expensive it will cost (ceteris paribus) and the more power the graphics card will need to work properly at that resolution. As for specific values, they are quite diverse in modern monitors, but all resolutions can be divided into several general categories:

HD (720). Screens suitable for HD video with a resolution of 1280x720. Note that this category also includes models with a resolution of 1024x768 — this figure is somewhat less than necessary to display HD in its original size, but the quality of the HD picture on such a screen still turns out to be quite high. The most popular option among HD monitors is 1366x768, there are also models 1280x768, 1280x800 and non-widescreen (5:3) 1280x1024.

Full HD (1080). Full HD monitors. The classic, most popular version of this resolution is 1920x1080 ( 16:9 format), however, there are other options among monitors, including such specific ones as ultra-widescreen (32:9) 3840x1080, as well as 1600x1200 (a 1920x1080 frame “does not fit into it”) ” in width, but this resolution is still commonly r...eferred to as Full HD). To date, Full HD is a good compromise between image quality, screen cost and graphics card requirements. As a result, it is this format that is most popular among modern monitors.

Quad HD. A kind of intermediate option between the popular Full HD and advanced demanding Ultra HD 4K. It covers resolutions from 1920x1440 to 3200x2400, although most modern Quad HD monitors fit into a narrower range — from 2560x1440 to 3840x1600. Such a screen can be a good option for those who “Full HD is not enough, but 4K is a lot.”

— Ultra HD (4K). This standard assumes a horizontal frame size of approximately 4000 pixels, but specific resolutions may vary. Popular options found in monitors include 3840x2160, 4096x2160, and 4096x2304. Overall, UHD 4K gives you 4 times more pixels on screen than Full HD; such resolutions are typical for high-end monitors and are most often combined with a large diagonal — from 27 "(although there are exceptions).

Ultra HD (5K). An even more advanced standard than UHD 4K, which assumes a horizontal frame size of about 5000 pixels — for example, 5120x2160. It is used extremely rarely, mainly in top professional screens.

— 8K. Further, after 5K, the development of HD standards, which provides for a frame with a horizontal size of about 8000 — for example, one of the 8K resolution options in monitors is 7680x4320. Allows you to get extremely clear and detailed images, but such high-resolution monitors are very expensive, and it is not so easy to find a signal source in such a resolution. Therefore, only single models of 8K monitors are currently on the market.

Pixel size

The size of one dot (pixel) on a monitor screen. This parameter is related to the maximum resolution of the monitor and its diagonal size — the higher the resolution, the smaller the pixel size (with the same diagonal) and vice versa, the larger the diagonal, the larger the size of one pixel (with the same resolution). The smaller the size of one pixel, the clearer the image will be displayed by the monitor, the less grainy it will be noticeable, which is especially important on large monitors. On the other hand, a small pixel size creates discomfort when working with fine details and text — this mainly applies to monitors with a small diagonal.

Refresh rate

The maximum frame rate supported by the monitor at the recommended (maximum) resolution.

The higher the frame rate, the smoother the movement on the screen will look, the less noticeable jerks and blurring will be on it. Of course, the actual image quality also depends on the video signal, but for normal viewing of video at a high frame rate, the monitor must also support it.

When choosing this option, keep in mind that at lower resolutions than the maximum, the supported frame rate may be higher. For example, a model with a 1920x1080 matrix and a claimed frame rate of 60 Hz at a reduced resolution can give 75 Hz; but the 75Hz frame rate is only listed in the specs if it is supported at the monitor's native (maximum) resolution.

Also note that a high frame rate is especially important for gaming models (see "Type"). In most of them, this figure is 120 Hz and higher; monitors with a frequency of 144 Hz are considered the best option in terms of price and quality, however, there are also higher values — 165 Hz and 240 Hz. And monitors at 100 Hz can be both inexpensive gaming models and advanced home ones.

You can evaluate all the frame rates at which this monitor is capable of operating by the ver...tical frequency claimed in the specifications (see below).

Video transmission

VGA. A connector designed for transmitting analog video signals back in the era of CRT monitors (especially for them). Today it is considered obsolete and is gradually falling out of use - in particular, due to low bandwidth, which does not allow full work with HD content, as well as double signal conversion when using VGA in LCD monitors (which can become a potential source of interference) .

DVI. A connector for video signal transmission, designed specifically for LCD devices, including monitors. Although the abbreviation DVI originally stands for “digital video interface,” this interface also allows analog data transmission. Actually, there are three main types of DVI: analog, combined and digital. The first type in modern computer technology has almost gone out of use (this function is actually performed by the VGA connector), and a purely digital connector - DVI-D - is indicated separately in our catalog (see below). Therefore, if the monitor’s specifications indicate “just DVI”, most likely we are talking about a combined DVI-I connector. In terms of the characteristics of the analog video signal, it is similar to the VGA described above (and is even compatible with it through a simple adapter); in terms of digital capabilities, it is DVI-D (single-channel, not Dual Link). However, due to the spread of purely digital standards, DVI-I is becoming less and less...common.

DVI-D. A variation of the DVI interface described above that supports exclusively digital video signal format. The standard (Single Link) DVI-D interface allows you to transmit video in resolutions up to 1920x1080 at a frame rate of 75 Hz or 1920x1200 at a frame rate of 60 Hz, which is already enough to work with modern resolutions up to Full HD inclusive. In addition, there is a dual-channel (Dual Link) version of this connector, which has increased bandwidth and allows you to work with resolutions up to 2560x1600 (at 60 Hz; or 2048x1536 at 75 Hz). Accordingly, the specific DVI-D type depends on the monitor resolution. In this case, a single-channel screen can be connected to a dual-channel video card, but not vice versa. Also note that the situation with connectors is similar: Single Link and Dual Link ports are slightly different in design, and a single-channel cable is compatible with dual-channel input/output, but, again, not vice versa.

DisplayPort. An interface originally created for video transmission (however, it can also be used for audio signals - in this DisplayPort is similar to HDMI). Found in many modern monitor models. Note that monitors with DisplayPort inputs are also compatible with Thunderbolt outputs (via an adapter).

The specific capabilities of this connector depend on its version. Modern monitors have the following options:
  • v.1.2. The earliest version commonly used in our time, released in 2010. It was there that features such as 3D support and the ability to connect multiple screens in a daisy chain were first introduced. Version 1.2 allows you to transmit 5K video at a frame rate of 30 fps; working with higher resolutions (up to 8K) is also possible, but with certain restrictions.
  • v.1.3. DisplayPort version released in 2014. It has one and a half times more bandwidth than v.1.2, and allows you to transmit 8K video at 30 fps, 5K at 60 fps and 4K at 120 fps. In addition, this version has a Dual-mode function, which allows you to connect to HDMI and DVI outputs through simple passive adapters.
  • v 1.4. In this version, the maximum frame rate when working with one screen has increased to 120 fps for the 8K standard and to 240 fps for the 4K and 5K standards (data is supposed to be transmitted with compression using DSC - Display Stream Compression technology). Other features include compatibility with HDR10 and the ability to simultaneously transmit up to 32 channels of audio.
  • v2.1. 2022 version using the same physical layer specification as USB4. The interface bandwidth has been doubled compared to v 1.4 (up to 80 Gbit/s, of which 77.37 Gbit/s is available for data transfer). At the same time, it supports connecting displays with resolutions up to 16K at 60 fps, 8K at 120 fps, 4K at 240 Hz and 2K at 480 Hz (without the additional use of DSC - Display Stream Compression technology). DP40 (40 Gbps) cables can now be longer than two meters, while DP80 (80 Gbps) cables can be more than one meter long.


Mini Display Port. A smaller version of the DisplayPort described above, used primarily in laptops; especially popular in Apple laptops. Recently, there has been a trend towards replacing the Mini Display Port with a universal Thunderbolt interface; however, this interface operates through the same connector and provides the same capabilities. In other words, monitors can be connected to Thunderbolt (versions 1 and 2) via a standard miniDisplayPort cable, without using adapters (for v3 you will still need an adapter).

— HDMI. The HDMI interface was originally designed to transmit high-definition video and multi-channel digital audio over a single cable. This is the most popular of modern interfaces for this purpose; HDMI outputs are practically mandatory both for computer video cards and for media centers, DVD/Blu-ray players and other similar equipment.

The presence of several outputs of this type in the monitor allows you to keep it connected simultaneously to several signal sources - for example, a computer and a satellite TV tuner. This way you can switch between sources through software settings without fiddling with reconnecting cables, and also use the PBP function.

At the same time, the port itself has different versions, and the most common in our time are as follows:
  • - v.1.4. The earliest version actively used in our time; appeared in 2009. Supports resolutions up to 4096x2160 at 24 fps, and in the Full HD standard (1920x1080) the frame rate can reach 120 fps; 3D video transmission is also possible.
  • - v.2.0. Version introduced in 2013 as a major update to the HDMI standard. Supports 4K video with frame rates up to 60 fps (due to which it is also known as HDMI UHD), as well as up to 32 channels of audio and up to 4 audio streams simultaneously. Also in this version there is support for ultra-wide format 21:9.
  • - v.2.1. Quite a significant update compared to version 2.0, introduced at the end of 2017. A further increase in throughput made it possible to provide support for resolutions up to 8K at 120 fps inclusive. Improvements have also been made regarding working with HDR. Note that to use all the features of HDMI v 2.1 you need HDMI Ultra High Speed cables, although basic functions are available with regular cables.


USB C (DisplayPort AltMode). Another type of USB interface used to work with video signals. It has a small size (not much larger than a microUSB) and a reversible design that allows you to connect the plug to either side - this makes Type C more convenient than previous standards. At the same time, we note that such a monitor may initially be designed for connection to a USB C output (at least, such an adapter cable may be supplied in the kit); it would not hurt to clarify this point separately.

Thunderbolt interface. Thunderbolt is a data transfer protocol (used in Apple devices), the throughput of which reaches 40 Gbps. The connector itself, as well as the speed, depend on the version: Thunderbolt v1 and v2 use miniDisplayPort (see above), monitors with Thunderbolt inputs are not necessarily compatible with the original miniDisplayPort outputs - it wouldn’t hurt to check this compatibility separately. And Thunderbolt v3 is based on the USB C connector (see above).

Power Delivery

The presence of at least one USB C connector in the monitor with support for Power Delivery technology.

Such ports are capable of delivering increased power to the connected device - up to 100 W in earlier revisions and up to 240 W in the latest editions (from PD 3.1 and later). At the same time, video and data transmission can be provided over the same cable. Thanks to Power Delivery support, you can use just one cable to connect your monitor to your laptop, reducing the number of wires in your workplace. The technology is also used to provide fast charging of third-party devices (smartphones, tablets and even some cameras).

Charger power

The power that a USB-C connector with Power Delivery fast charging technology can pass through. Accordingly, the ability to power connected devices, in particular laptops, which need at least 60 watts, depends on this value. Therefore, to use USB-C not only for video transmission, but also for powering the connected gadget, make sure that the necessary power is supplied. An important point is that not all monitors allow simultaneous transmission of video and power at maximum power, therefore, this paragraph indicates the maximum power value in power transmission only mode.
Samsung Odyssey OLED G80SD 32 often compared
Samsung Odyssey OLED G85SB 34 often compared